Monster Hunter Wilds launched on 28 February 2025 as one of the most anticipated games of the year. The PC version is a capable port with broad hardware support and excellent upscaling integration, but it arrived with some optimisation quirks that required attention. This guide covers the best settings configuration for most PC hardware, with specific recommendations for different GPU tiers.
The Shader Compilation Problem
The single most important thing to know before launching Monster Hunter Wilds for the first time: let the shader compilation finish. The game compiles shaders on first launch, and this process can take 15 to 30 minutes depending on your CPU and GPU. If you skip it or if it is interrupted, you will experience significant stuttering during gameplay that looks like poor performance but is actually uncompiled shader data being processed in real time.
Launch the game, let the compilation complete fully, and then start playing. If you are already experiencing stuttering on an established installation, verify your game files via Steam and allow compilation to run again.
Graphics Settings: The Key Adjustments
Image Quality (Resolution Scaling)
Monster Hunter Wilds has native support for Nvidia DLSS, AMD FSR, and Intel XeSS. Use whichever matches your GPU:
- Nvidia GPU: Use DLSS. Quality mode at 1440p is the recommended starting point. Performance mode at 4K is viable on RTX 4080 and above.
- AMD GPU: Use FSR 3. Quality mode at 1440p.
- Intel Arc: Use XeSS. Quality mode at 1080p or 1440p.
Rendering at native resolution in Wilds costs a significant frame rate premium without a proportional visual benefit at typical monitor viewing distances. Using upscaling at Quality mode is the correct choice for almost all hardware configurations.
Frame Generation
If your GPU supports frame generation (Nvidia DLSS 3 on RTX 4000 series and above, AMD FSR 3 Frame Generation on compatible AMD hardware), enable it only if your base frame rate is already at 60fps or above. Frame generation adds latency and is not a substitute for a stable base frame rate.
For online multiplayer, keep frame generation off or be aware that the added input latency is more noticeable in multiplayer timing-sensitive contexts.
Texture Quality
Set to High for 8GB VRAM GPUs and above. Ultra on 12GB and above. Dropping to Medium provides minimal visual benefit and limited performance gain on modern hardware.
Shadow Quality
Shadows are one of the most GPU-intensive settings in Wilds. Drop from Ultra to High and the visual difference is minimal while the performance gain is noticeable. If you are still frame rate limited after other adjustments, dropping to Medium is acceptable.
Volumetric Fog and Ambient Occlusion
Both can be dropped from Ultra to High without visible quality loss in motion. These settings are more noticeable in screenshots than during gameplay.
Anti-Aliasing
If you are using DLSS, FSR, or XeSS, the upscaler handles anti-aliasing. Set in-game AA to Off or Low to avoid redundant processing.
CPU Optimisation
Monster Hunter Wilds is CPU-intensive and benefits from having background processes minimised. Close web browsers, Discord’s hardware acceleration (disable it in Discord settings under Advanced), and any other GPU-using background applications before launching.
If you are running an older CPU (4-6 cores) and experiencing bottleneck symptoms (GPU usage below 90% while frame rates are unstable), the game may be CPU-bound. Upgrading or overclocking the CPU will help more than adjusting graphics settings in this scenario.
Recommended Settings by GPU Tier
Budget (Arc B580, RX 7600 XT, RTX 4060)
- Resolution: 1080p with upscaling Quality to 1440p output, or native 1080p
- Textures: High
- Shadows: Medium
- Upscaling: DLSS/FSR/XeSS Quality
- Frame Generation: Off
Mid-Range (RTX 4070, RX 7700 XT)
- Resolution: 1440p with upscaling Quality
- Textures: High
- Shadows: High
- Upscaling: DLSS/FSR Quality
- Frame Generation: On (if base frame rate is 60fps+)
High-End (RTX 4080, RTX 4090, RX 7900 XTX)
- Resolution: 1440p native or 4K with upscaling
- Textures: Ultra
- Shadows: High to Ultra
- Upscaling: DLSS/FSR Quality at 4K
- Frame Generation: On
Online Co-op Notes
The game’s online performance is generally stable, but frame rate consistency matters more in multiplayer. Cap your frame rate using the in-game limiter or Nvidia Control Panel to avoid frame rate spikes that can cause input inconsistency. A stable 60fps is preferable to an uncapped frame rate that fluctuates between 55 and 90fps.
With these settings in place, Monster Hunter Wilds runs well on a wide range of PC hardware. The game is demanding but not poorly optimised once shaders are compiled and the right settings are applied.

